![]() ![]() ![]() Well, have you ever noticed that MMD’s view tab has an option called “mipmap (anisotropic)”? Nobody talks about it at all, so it is understandable if you haven’t.Īs you know, MMD struggles a lot to read realistic hair alphas properly and you must fix it most of the time. Ok, and how is it related to MMD and realistic hair? Thankfully, I have an alternative solution to that! Before we start, we need to understand what are mipmaps and how they play a role on realistic hair for MMD.įor starters, the MIP maps, or mipmapping, is a 3D rendering technique that creates many copies of the same texture in different resolution scales, so the image is always clean when you either zoom in or out, distant or not. Game ports have been around the MMDC since forever, but MMD struggles to read alpha channels right and the hair looks horrible. ![]() Welcome to an effect tutorial! Here I will cover the basics of mipmapping and teach you how to “fix” realistic hair using MME. ![]()
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